> For the complete documentation index, see [llms.txt](https://quantumquakestudios.gitbook.io/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quantumquakestudios.gitbook.io/main/vorpcore/qq-spawnselector.md).

# QQ-SPAWNSELECTOR

<figure><img src="/files/gt7ODU7A3qR05vSNo56m" alt=""><figcaption><p><mark style="color:red;"><strong>Ingame Picture</strong></mark></p></figcaption></figure>

<mark style="color:blue;">**Config.lua**</mark>

```lua
Config.DeadQuit = 'You Were Dead'        --For Changing The Title Of Dead Screen.
Config.Spawnlast = 'You can only spawn in Last Location'  --For Dead Screen Subtitle.  
Config.DeadNotify = 'You Were Dead, You can only spawn in Last Location' --- Notify on Dead Screen.

Config.Hud = {
    Enable = function()
        ExecuteCommand('hideUi') --Enabling Hud with Command or Event.
    end,
    Disable = function()
        ExecuteCommand('hideUi') --Disabling Hud with Command or Event.
    end
}

Config.TimeChange = true --For Client SpawnUi Time Change Disable mean realtime on server.
Config.WeatherChange = true --For Client SpawnUi Weather Change Disable mean real weather on server.

Config.Weather = 'sunny' -- weather type -- ONLY IF  Config.WeatherChange TRUE
Config.Time = {hour = 02, minutes = 0} -- ONLY IF  Config.TimeChange TRUE

Config.OnDeadOnlyLastPosition = true -- When the player is dead, should he be able to be reborn only in the previous location or can he be reborn in any location

Config.Spawns = {
    [1] = {
        camCoords = vector3(-649.23, -1188.48, 66.57),
        camHead = 120.43,
        camx = -20.0,
        spawnCoords = vector4(-688.18, -1243.43, 43.13, 90.11),           
        label = "Blackwater",
        address = "West Elizabeth",
    },
    [2] = {
        camCoords = vector3(-249.75, 808.72, 122.34),
        camHead = 111.83,
        camx = -20.0,
        spawnCoords = vector4(-182.14, 627.42, 114.09, 63.63),
        label = "Valentine",
        address = "New Hannover",
    },
    [3] = {
        camCoords = vector3(-1785.29, -417.53, 162.88),
        camHead = 65.42,
        camx = -20.0,
        spawnCoords = vector4(-1730.45, -416.1, 154.1, 52.73),
        label = "Strawberry",
        address = "West Elizabeth",
    },
    [4] = {
        camCoords = vector3(1336.22, -1302.83, 77.57),
        camHead = 246.18,
        camx = -10.0,
        spawnCoords = vector4(1234.01, -1296.75, 76.9, 310.72),
        label = "Rhodes",
        address = "Lemoyne",
    },
    [5] = {
        camCoords = vector3(2706.86, -1411.17, 52.84),
        camHead = 40.0,
        camx = -20.0,
        spawnCoords = vector4(2722.5, -1446.75, 46.23, 22.75),
        label = "Saint Denis",
        address = "Lemoyne",
    },
}
```

To Translate The Spawn Button  Go to html/sanane.css/line 36

```css
.send .rotate .move .part::before, .send .rotate .move .part::after {
  content: "SPAWN";    --Change This For Spawn Title
  width: 100%;
  height: 109%;
  position: absolute;
  top: 0;
  left: 0;
  border-radius: 8px;
  border: 2px solid rgba(0, 0, 0, 0.2823529412);
  display: flex;
  align-items: center;
  justify-content: center;
  background-color: hsl(var(--hue), 100%, 20%);
  font-size: 2rem;
  font-weight: bold;
  color: rgb(255, 255, 255);
}
```

To Translate The Last Position Button  Go to html/ui.html/line 63<br>

```html
<div class="last-location-text">LAST POSITION</div>    --Change LAST POSITION
```
